home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 66 / XENIATGM66.iso / Patch / Panzer Commander / pzc1_3.exe / Models / ShermanV.VDF < prev    next >
INI File  |  1999-01-30  |  2KB  |  129 lines

  1. [INTERFACE]
  2. Origin = BRITISH
  3. Manufacture = AMERICAN
  4. Blueprint = Sherman
  5. Caption = Sherman V
  6. Icon = US14
  7. Label = SN V
  8. Date = 4307
  9.  
  10. [UNIT]
  11. Type = TANK
  12. Model1 = ShermanV
  13. Model2 = ShermanS,60
  14. Model3 = TankTiny,240
  15. RegGroup = 1056
  16. Scale = 20.0
  17. Length = 6.1
  18. Width = 2.6
  19. Height = 2.7
  20. View1 = 0.35,-0.6,-0.2
  21. View2 = -0.6,-0.60,1.75
  22. ViewParent1 = Turret
  23. ViewParent2 = Body
  24. ThreatVal = 45
  25.  
  26. [VEHICLE]
  27. EngineSoundFile = EngineE
  28. HP = 500
  29. Wheels = 6
  30. Throttle = 30000.0
  31. ThrottleFactor = 0.85
  32. Speed = 40.0
  33. OffRoad = 16.0
  34. RevSpeed = 20.0
  35. Steering = 40.0
  36. BodyMass = 32.2
  37. SpringMin = -0.25
  38. SpringMax = 0.25
  39. SpringVal = 0.2
  40. Damper = 0.2
  41. WheelRadius = 0.4
  42. WheelMass = 2.6
  43. TreadLinkCnt = 24
  44. TreadLinkSize = 0.35
  45.  
  46. [AFV]
  47. FrontArmor = 78.0
  48. SideArmor = 38.0
  49. RearArmor = 38.0
  50. FrontTurret = 88.0
  51. SideTurret = 85.0
  52. RearTurret = 51.0
  53. TopArmor = 25.0
  54.  
  55. [WEAPON1]
  56. Type = PROJECTILE
  57. Object = Gun
  58. TraverseObj = Turret
  59. TraverseSpeed = 24
  60. ElevateObj = Gun
  61. ElevateMin = -10.0
  62. ElevateMax = 25.0
  63. Velocity = 619
  64. Mass = 6.8
  65. Caliber = 75
  66. Recoil = TRUE
  67. Projectile1 = AP
  68. Projectile2 = HE
  69. View = -0.3,0.0,0.1
  70. APAmmo = 47
  71. HEAmmo = 50
  72.  
  73. [WEAPON2]
  74. Type = PROJECTILE
  75. Object = CoaxMGun
  76. Parent = Gun
  77. Invisible = TRUE
  78. Location = 0.0,0.0,0.0
  79. Velocity = 854
  80. Mass = 0.005
  81. Caliber = 7.62
  82. Projectile1 = SLUG
  83. SlugAmmo = 3000
  84. Rate = 11
  85. View = 0.0,0.0,0.0
  86.  
  87. [WEAPON3]
  88. Type = PROJECTILE
  89. Object = MGun
  90. TraverseSpeed = 18
  91. TraverseMin = -30.0;
  92. TraverseMax = 30.0;
  93. ElevateMin = -11.0
  94. ElevateMax = 28.0
  95. Velocity = 854
  96. Mass = 0.005
  97. Caliber = 7.62
  98. Projectile1 = SLUG
  99. SlugAmmo = 3000
  100. Rate = 11
  101. View = 0.0,-0.3,0.05
  102.  
  103. [HI_RES_TURRET]
  104. LoResMat = turrettop
  105. LoResName = turT
  106. HiResMat = TurretTop
  107. HiRes = 0,0,255,255
  108.  
  109. [TEXTURE]
  110. Texture = Texture
  111. tread = 224,134,255,255
  112. Drive = 224,96,255,127
  113. Rightside =0,0,127,31
  114. Leftside = 0,33,127,63
  115. Whl = 224,64,255,96
  116. turretside = 127,0,191,63
  117. Tankfrt = 0,63,127,127
  118. rear = 224,32,255,63
  119. tanktop = 0,128,63,255
  120. turrettop = 64,128,127,191
  121. Moted = 64,192,127,229
  122. WhlHose = 192,1,255,31
  123. tankbot = 128,64,191,127
  124. exhaust = 127,127,191,135
  125. WhlHose1 = 128,136,191,167
  126. Turret1 = 128,168,191,231
  127. WheelGrp = 64,229,224,255
  128. Solid = 3,4
  129.